Based on our record, GraphQL seems to be a lot more popular than SignalR. While we know about 225 links to GraphQL, we've tracked only 4 mentions of SignalR. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
On the other hand, GraphQL is a query language for APIs that was developed by Facebook. It allows clients to specify exactly what data they need, and the server responds with only that data. - Source: dev.to / 3 days ago
In this article, I’ll show why GraphQL is the preferred approach over a RESTful API here, demonstrating how to deploy Apollo Server (and Apollo Explorer) to get up and running quickly with GraphQL. - Source: dev.to / 9 days ago
GraphQL is a query language and runtime for APIs. It provides a flexible and efficient way for clients to request and retrieve specific data from a server using a single API endpoint. - Source: dev.to / about 1 month ago
When you use technologies like GraphQL, it is trivial to derive TypeScript types. A GraphQL API is created by implementing a schema. Generating the TypeScript type definitions from this schema is simple, and you do not have to do any more work than just making the GraphQL API. This is one reason why I like GraphQL so much. - Source: dev.to / about 2 months ago
REST and GraphQL have advantages, drawbacks, and use cases for different environments. REST is for simple logic and a more structured architecture, while GraphQL is for a more tailored response and flexible request. - Source: dev.to / about 2 months ago
Blazor Server basically has the server remote control puppet everything on the client through SignalR. Source: 11 months ago
SignalR is a layer over websockets, and is available for python. Source: about 1 year ago
Since Go is a pretty simple game and not very graphic intensive, a simple approach would be to use SignalR on ASP.NET, where the server maintains the game board state and just sends minimal messages (for example, piece X moved to location Y, and whose turn it is now) to each player after their respective move in turn. Source: about 1 year ago
SignalR and Pinia for real-time stat updates in the dashboard UI. Source: about 1 year ago
gRPC - Application and Data, Languages & Frameworks, Remote Procedure Call (RPC), and Service Discovery
Socket.io - Realtime application framework (Node.JS server)
Next.js - A small framework for server-rendered universal JavaScript apps
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
React - A JavaScript library for building user interfaces
Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.