Based on our record, Poly Haven should be more popular than Quixel Megascans. It has been mentiond 107 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Https://quixel.com/megascans/ Quixel Megascans are free if you use unreal and activate the free unreal license. Source: about 1 year ago
Imported a model from Quixel Megascans and followed this YouTube guide on how to create multi-layer terrain! You’ll create a custom material and when it comes to the grass creation section you use the static mesh you import from quixel. Definitely took some playing around, so I recommend working on it in a test project. Source: about 1 year ago
Most models (axe, trees, and stump) are scans from quixel megascans. I just placed the raw scans into the scene. Then I scatted moss, leaves, and some other foliage on the ground with Scatter 5. I also animated the falling leaves with Scatter 5. I finally filled the background and foreground with plants from the botaniq add-on. Source: over 1 year ago
Another recommendation for any aspiring solo or small team game developer is the megascans library: https://quixel.com/megascans/ Included in the Unreal Engine license after Epic purchased Quixel. :). - Source: Hacker News / over 1 year ago
Unsolicited plugs for people looking to get into creating assets; Michael Pavlovich & Quixel Megascans. Source: about 2 years ago
Also, I didn't see it mentioned, but if it's environments that you are mostly after, one possible solution is to use HDRIs for the background. Obviously those are more limiting than a proper 3D environment but might be good if you are just doing static, one-off shots. You can get free ones of those from https://polyhaven.com and https://hdri-haven.com. Source: 12 months ago
Https://polyhaven.com Polyhaven has free textures, models, and HDRIs. Source: about 1 year ago
As for rule 2 compliance, you may recall from the last post, I textured the duck with an image from unsplash. I used a terrain texture from polyhaven.com (was texturehaven.com back when I downloaded it.) I honestly cannot remember which tool I got the heightmap from, it was so long ago. But google terrain height map generator or some variant on that, I think there's like openGIS is one of them, and like,... Source: about 1 year ago
Huge shoutout to polyhaven.com their Material/Model Collection was a huge timesaver. Source: about 1 year ago
As per rule 2: I used a picture from unsplash to texture the duck. I used wood textures from polyhaven.com for the boat. All the modeling done in blender. Source: about 1 year ago
Poliigon - A library of materials, and HDR's for artists including free textures that want photorealism.
AmbientCG - AmbientCG is a public platform where you can find thousands of PBR materials and textures for free based on physical rendering.
Textures.com - Textures.com is a website that offers digital pictures of all sorts of materials.
3D Textures - Free textures to add depth and realism to your renders
Texture Haven - High-quality PBR textures for free to everyone, with no catch.
ShareTextures - ShareTextures is a site where everyone can explore the Free PBR textures and 3D Models, including every material, whether it be wood, metal, ground, stone, or anything else.