This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Sketch. While we know about 198 links to Unity, we've tracked only 3 mentions of Sketch. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / 16 days ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / about 1 month ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 7 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 7 months ago
Start by building the PDF version, as that's easier. I use Sketch (sketch.com) for designing layout. Source: over 1 year ago
This TG-16 controller was originally drawn in Fireworks CS4 waaaaaay back in the day, but I re-drew it by hand using simple shapes and effects in Sketch and Figma. Source: almost 2 years ago
Every designer has to choose their preferred design tool where they can implement their prototypes.Try Figma, Sketchand Adobe XD. These are the main tools, try each and find your favorite, as for me I love Figma(Very good in collaboration). - Source: dev.to / over 2 years ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Figma - Team-based interface design, Figma lets you collaborate on designs in real time.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Inkscape - Inkscape is a free, open source professional vector graphics editor for Windows, Mac OS X and Linux.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Affinity Designer - Professional creative software, exclusively for Mac.