Based on our record, Flutter seems to be a lot more popular than Apple ARKit. While we know about 346 links to Flutter, we've tracked only 6 mentions of Apple ARKit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: about 1 year ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: about 1 year ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: almost 3 years ago
Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / almost 3 years ago
> you'll note that ex(1) is installed by default on every linux distribution except alpine On my system, it seems to be set up as an alias of vim ("Entering Ex mode"). Huh. A bit more reading after that has been an interesting historical detour. > I know a programmer who still uses it as his preferred editor, preferring it even to vi I've never tried ed before this comment. Others might see it as strange and... - Source: Hacker News / 11 days ago
Dart/Flutter: I chose the Dart language and the Flutter framework because I already have experience with these technologies and was looking for a solution that would allow the creation of an app for both iOS and Android without needing to create two separate codes. - Source: dev.to / about 1 month ago
Before starting the tutorial on developing a personal target tracking application with Flutter, Riverpod, Strapi, and GraphQL, ensure you meet the following requirements:. - Source: dev.to / about 1 month ago
The best option is probably Flutter right now: https://flutter.dev/ If you don't mind writing the UI native, sharing only business logic code, Kotlin is an option: https://kotlinlang.org/docs/multiplatform.html#kotlin-multiplatform-use-cases Kotlin also can do the UI if you use Compose: https://www.jetbrains.com/lp/compose-multiplatform/ ... however, iOS support is still in alpha, and Web is "experimental". If... - Source: Hacker News / about 2 months ago
In the competitive world of mobile app development, having a strong portfolio of Flutter projects is essential to stand out. Flutter, Google's UI toolkit, is renowned for its ability to create beautiful, cross-platform apps efficiently. Let's explore ten projects that can demonstrate your expertise and make your CV shine. - Source: dev.to / about 2 months ago
Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit
React Native - A framework for building native apps with React
Snap Art - Snap's augmented reality platform
import.io - Import. io helps its users find the internet data they need, organize and store it, and transform it into a format that provides them with the context they need.
Google ARCore - Google Augmented Reality SDK
Content Grabber - Content Grabber is an automated web scraping tool.