Based on our record, Auth0 should be more popular than PixiJS. It has been mentiond 181 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Today I started using Auth0 - a free Identity Provider by okta. They have a nice free plan that is very much enough for my little project and can be upgraded afterwards, if this project will ever go live and commercial. See my progress here. - Source: dev.to / 10 days ago
Auth0 is a popular authentication and authorization platform that provides secure access for applications, devices, and users. - Source: dev.to / 14 days ago
Although we could delegate the authentication and authorization of users to another IRIS server deployed for this purpose, on this occasion we are going to use the service offered by Auth0. - Source: dev.to / about 1 month ago
I am using Auth0's Universal Login, which looks like below:. - Source: dev.to / about 1 month ago
Auth0: User authentication made for developers. - Source: dev.to / about 1 month ago
And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / about 2 months ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / 4 months ago
Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 4 months ago
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 6 months ago
Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 9 months ago
Okta - Enterprise-grade identity management for all your apps, users & devices
Three.js - A JavaScript 3D library which makes WebGL simpler.
OneLogin - On-demand SSO, directory integration, user provisioning and more
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
Amazon Cognito - Amazon Cognito lets you add user sign-up, sign-in, and access control to your web and mobile apps quickly and easily. It scales to millions of users and supports sign-in with social identity providers and enterprise identity providers via SAML 2.0.
p5.js - JS library for creating graphic and interactive experiences