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Bookinglayer's answer
Bookinglayer revolutionizes booking management by empowering you to sell complete holiday and retreat packages rather than just a room. With a highly customizable system, you are free to handle bookings your way. Whether you want to sell fixed-date trips, set packages, or allow guests to configure their own dream stay, you can do it all with Bookinglayer. We trust that owners know how to run their businesess best. So, instead of making you adapt to our way of doing bookings, our software puts the power in your hands.
Bookinglayer's answer
Bookinglayer is the only software designed explicitly with adventure travel businesses in mind. Aside from the ability to sell accommodation and activities in one go, we have also created helpful features like digital waivers, session scheduling, automated transfer detail reporting, and more. All of these features can be accessed through the Customer Portal, which enables guests to take their bookings into their own hands. This saves your team hours each week on admin and creates a better guest experience right from the start.
Bookinglayer's answer
Over ten years ago, our Founder noticed that surf camps were struggling to fit the dynamic needs of their businesses into traditional hotel management tools. With an idea to help these businesses and chase waves in the process, Bookinglayer was born. With more and more demand coming in from other players in the adventure travel industry, Bookinglayer has grown to serve hundreds of clients around the world. Furthermore, our diverse clientele now represent over 35 different niches. While we are the leading software in surf, we are quickly becoming one of the go-to choices for retreat operators globally.
Bookinglayer's answer
Our software is primarily built using PHP and React JS.
Bookinglayer's answer
We have several large clients in both the surf and retreat niches, including: - Aro Ha - Hridaya Yoga - Rapture Surf - Surf Maroc
Bookinglayer's answer
While our software can help a variety of businesses, we are specifically focused on serving those that offer a combination of accommodation and activities. Retreat and surf camps are great examples of this, but other enterprises like heli-skiing tours, youth camps, and surf charters also prefer Bookinglayer over traditional booking software.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be more popular. It has been mentiond 201 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 5 days ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 8 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 14 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
Cloudbeds - Cloudbeds is the platform that powers hospitality, enabling tens of thousands of lodging businesses in more than 150 countries worldwide to grow and thrive.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Booqable - All-in-one rental software for small and medium-sized businesses.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
FareHarbor - Reservation software for activity and tourism businesses. Low credit card processing rates, mobile friendly. Built for you.
Godot Engine - Feature-packed 2D and 3D open source game engine.