Based on our record, BrowserLeaks.com seems to be a lot more popular than Unity Multiplayer. While we know about 113 links to BrowserLeaks.com, we've tracked only 2 mentions of Unity Multiplayer. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
This project tests how the browser language can be changed with Puppeteer. It implements multiple options to set the language of Chrome and checks each option against BrowserLeaks to see how it affected the JavaScript proeprties and HTTP headers available by the browser. For more information, see my article The Puppeteer Language Experiment on DEV.to. - Source: dev.to / about 1 month ago
I'm sure that happens, but I haven't done any work with gyro data myself. There's similar logic for mouse cursor movements, there are libraries out there that will generate a natural looking curve that moves the cursor from one position to another, with imperfections that emulate human hand movement. > Why do we even need an actual device? We can emulate if we even need to and set our headers to look like we're... - Source: Hacker News / 4 months ago
WebRTC Leak Test by BrowserLeaks. With WebRTC turned off, as it is by default in Cromite and CalyxOS Chromium, this site returns "No Leak". With Chrome, or with WebRTC turned on (possible via the site settings, which has an address bar shortcut), more information is exposed. Source: 7 months ago
-- *Facebook is intrusive. You may need to make some adjustments to your browser settings and add some privacy extensions to stop browser fingerprinting and leaks. Source: 7 months ago
:set content.proxy socks://127.0.0.1:1055 doesn't work in Qutebrowser for me, and I can't figure out why. What's even more baffling, to me, is that https://browserleaks.com does work, but no other website would work. Source: 10 months ago
Unity is what they are using, I just know from seeing it in the browser code and researched it a little last year. https://unity.com/solutions/build-backend. Source: over 1 year ago
I never said that Unreal is bad for non BRs, just that it is very good for BRs. The amount of work they put into making Fortnite work as well as it does puts it way above anything else for large match based shooters. I agree that Unity's old multiplayer code was an absolute mess, and I would have previously suggested using a third party solution. I was saying that I've heard good things about their new multiplayer... Source: about 2 years ago
Cover Your Tracks - Cover Your Tracks is a website that comes with an agile approach for the users to test the privacy of add-ons with best-in-class tools and techniques with complete online support.
Photon Engine - Independent networking engine and multiplayer platform.
privacytools.io - You are being watched.
Nakama - Nakama is an open-source distributed social and realtime server for games and apps.
DNS leak test - Test your connection for DNS leaks.
PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.