CKEditor 5 is a modern WYSIWYG rich text editor that can easily accommodate the requirements of businesses and users in the age of digital transformation. It allows software creators and developers to build powerful writing solutions for applications of all sorts, within hours. Thanks to a fully customizable framework, ready-to-use builds, native integrations, extensive documentation, and reliable customer support, the editor can be fully tailored to your needs.
To provide users with all-around streamlined and collaborative writing experience, you can additionally include advanced features such as Track Changes and Comments, Revision History, and (if preferred) Real-time Collaboration! Easy Export to PDF and Word, responsive images, pagination, Markdown input and output support, and robust paste from Word and Google Docs are also popular choices.
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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than CKEditor. While we know about 201 links to Unity, we've tracked only 8 mentions of CKEditor. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Problematic dependencies. Some dependencies like CKEditor are designed specifically to work with Webpacker and won't work with other tools. - Source: dev.to / about 1 year ago
At my work, we recently released a beta of our switch CKEditor, coming from Draftjs. Works pretty well. They have a free license available, not sure if that would cover your use-case tho. Source: about 1 year ago
Every place where the mismanager wanted a rich text editor ended up skinning/modding what is now called CKEditor . It used to be called "FCKEditor" because of the initials of the guy who wrote it, but almost everyone reading it put the letter U in where it didn't belong. Sorry Frederico Caldeira Knabben. Source: over 1 year ago
CKEditor offers rich text editing, and is a fantastic bit of kit I've used extensively over the past couple of years. It does cost money, but it's worth it. Source: over 1 year ago
Recall that in the previous article, when you create a post, you can only add plain text, which is not ideal for a blog article. The rich text editor or WYSIWYG HTML editor allows you to edit HTML pages directly without writing the code. In this tutorial, I am using the CKEditor as an example. - Source: dev.to / over 1 year ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 3 days ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 6 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 12 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
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Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Summernote - Summernote is a JavaScript library that helps users create WYSIWYG editors online.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Quill - Powerful, API-driven rich text editor
Godot Engine - Feature-packed 2D and 3D open source game engine.