Codacy automates code reviews and monitors code quality on every commit and pull request reporting back the impact of every commit or pull request, issues concerning code style, best practices, security, and many others. It monitors changes in code coverage, code duplication and code complexity. Saving developers time in code reviews thus efficiently tackling technical debt. JavaScript, Java, Ruby, Scala, PHP, Python, CoffeeScript and CSS are currently supported. Codacy is static analysis without the hassle.
Based on our record, Ghidra seems to be a lot more popular than Codacy. While we know about 64 links to Ghidra, we've tracked only 4 mentions of Codacy. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I'm trying to use Codacy to review my code. One of the issues is regarding the use of the "setcookie" function. Source: over 2 years ago
Does anyone have an example on how to get this conversion done on github actions where I can convert the *.coverage file into a *.xml file for uploading to codacy.com. Source: almost 3 years ago
Online analysisFinally, if you want a simple way to analyze your code without having to manually configure everything locally, you can use an online code review service such as Codacy (shameless plug here). We already integrate some of the mentioned detection tools in this article and we are working every day to improve the service. The other main benefit of using automated code review tools is to allow you to... - Source: dev.to / about 3 years ago
Because you care and because you always want to be better, automation is a great way to optimize your review workflow process. Go ahead and do a quick search on Google for automated code reviews and see who better fits your workflow. You'll find Codacy on your Google search and we hope you like what we do. - Source: dev.to / over 3 years ago
I've got no experience with reverse-engineering executables, but I got a bunch of code-like stuff showing up when I fed ULTIMA.EXE to Ghidra and told it to analyze it with all the flags set. Source: about 1 year ago
The whole game is written in C++ (game logic intertwined with graphics). Ghidra can help you deconstruct the game binaries, but you need to put in a GREAT great effort to even get a starting point. Cheat Engine has been successful for some purposes, including an AI enabling utility for multiplayer (use with great care!). Source: about 1 year ago
What I think you’re talking about is reverse engineering. It’s basically taking a program and analysing the compiled code to attempt to find out how it works. It’s a fairly expansive topic, and fairly tricky to do but look at anything to do with Ghidra to get started. Source: about 1 year ago
Oh also just as an aside Ghidra is a really cool free tool developed by the NSA which can reverse engineer software by looking at its executable and recreating the C code from the instructions and static data within. It's another way to get familiarized with the relationship between C code and the instructions it compiles to. Source: about 1 year ago
There exist decompilers and other tools for helping make sense of assembly and that can automate some of the conversion back to higher level languages. In my brief involvement with Slippi I used Ghidra - a tool developed by the NSA, to do some of that kind of work, which I found a little amusing. Source: over 1 year ago
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