Based on our record, Scratch should be more popular than dwm. It has been mentiond 560 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The only one I can think of the dwm window manager (https://dwm.suckless.org/), that used to prominently mention a SLOC limit of 2000. Doesn't seem to be mentioned in the landing page anymore, not sure if it's still in effect. - Source: Hacker News / about 1 month ago
This is sort of the suckless approach. Most (all?) of their projects are customized by editing the source and recompiling. From their window manager, dwm: dwm is customized through editing its source code, which makes it extremely fast and secure - it does not process any input data which isn't known at compile time, except window titles and status text read from the root window's name. You don't have to learn... - Source: Hacker News / 4 months ago
> Their philosophy[1] says nothing of the sort Their philosophy doesn't, but their page for dwm[0] does :D "Because dwm is customized through editing its source code, it's pointless to make binary packages of it. This keeps its userbase small and elitist. No novices asking stupid questions. There are some distributions that provide binary packages though." [0] https://dwm.suckless.org/. - Source: Hacker News / 5 months ago
I was looking for a minimal linux distribution that is light on resources, and I found one called Metis Linux, which is based on Artix. The interesting part of metis is that it wasn't using a desktop environment, but a windows manager called dwm. At the time, metis linux had a minimal bash script installer via chroot. This took longer to setup, but I had a better understanding of what the setup involved rather... - Source: dev.to / 9 months ago
The window manager in this screenshot is DWM in floating mode (https://dwm.suckless.org) with a lot of patches and a compositor (to make DWM support transparency). And the terminal is st with some patches. Both should be compiled from source manually. And both are configured in C. Source: about 1 year ago
After some days, my sister, who was in class 2 then, came to me and showed me the first program she wrote. It was not a code-based program but a visual program using software called Scratch 3.0. It is similar to NODE-RED but with a different approach, focusing more on programming than wiring together hardware devices. It contains all the node blocks needed to build a simple program without any coding knowledge and... - Source: dev.to / 3 days ago
Dare I say, Scratch? https://scratch.mit.edu/. - Source: Hacker News / 12 days ago
LiveCode is about the closest literal logical successor to HyperCard. https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1 That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from. https://scratch.mit.edu. - Source: Hacker News / 2 months ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 5 months ago
+1 Scratch! My son started with it, then expanded into Roblox/Lua. Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music. https://scratch.mit.edu/. - Source: Hacker News / 6 months ago
i3 - A dynamic tiling window manager designed for X11, inspired by wmii, and written in C.
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
awesome - A dynamic window manager for the X Window System developed in the C and Lua programming languages.
Godot Engine - Feature-packed 2D and 3D open source game engine.
bspwm - A tiling window manager based on binary space partitioning
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.