The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Based on our record, Godot Engine seems to be a lot more popular than FocusWriter. While we know about 449 links to Godot Engine, we've tracked only 25 mentions of FocusWriter. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Reminds me of the (dead) RoughDraft mac app by 43 Folders(?). There is also FocusWriter - opensource and multi-platform. https://gottcode.org/focuswriter/. - Source: Hacker News / 8 months ago
FocusWriter - Price: Free Distraction-free writing app for Mac that allows you to focus on your writing. Source: 12 months ago
You can get it here: https://gottcode.org/focuswriter/. Source: about 1 year ago
Also, if you're kinda of an indie author, try Bibisco or Focuswriter. Source: about 1 year ago
If you have a spare laptop, I recommend just disabling the Internet altogether. But before then, install a program called FocusWriter - it goes full screen. Or instead of the spare computer idea, maybe create a new user account on your computer maybe called Writing, install FocusWriter and have it launch on startup, and disable that account's Internet. Source: about 1 year ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 5 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 14 days ago
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / 2 months ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / 2 months ago
Https://godotengine.org/ and export to web . - Source: Hacker News / 2 months ago
Scrivener - Scrivener is a content-generation tool for composing and structuring documents.
Unity - The multiplatform game creation tools for everyone.
iA Writer - Minimal Design, Maximum Focus
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Typora - A minimal Markdown reading & writing app.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.