Based on our record, itch.io seems to be a lot more popular than Gather Town. While we know about 7498 links to itch.io, we've tracked only 68 mentions of Gather Town. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Tools like Gather Town to encourage more ad hoc group interaction. One team I led used this tool daily for nearly a year, and the frequency and quality of our interactions were on par with an in-person office. - Source: dev.to / 10 months ago
Well, after some more googling I found a good candidate: gather.town if anyone is interested. Source: about 1 year ago
Our Guides will host live sessions throughout the April 28-30th weekend in our custom http://gather.town space to spark connections and learning among global participants. You'll form diverse teams, uncover shared goals, and explore a wide range of issues through the lens of Complexity! Source: about 1 year ago
I'm really digging gather.town for this. Our team has it set up & the ad-hoc "meetings" have gone up tremendously. You can choose to engage or not but it seems to be way more informal than slack for a quick sync, which is a gigantic strength imo. Source: over 1 year ago
As mentioned above by @yowzas648 you should check out https://gather.town We started using it this week with my team and it is game changing, it does exactly what you just described. Source: over 1 year ago
Publishing on platforms like itch.io are a great way to get feedback (but see comments about comments earlier!) and to see if an idea is worth pursuing. Self-published mini-games are also a good way to scratch that gamedev itch when it isn't your day job too - I should push a couple myself actually! - Source: dev.to / 3 months ago
This guy might not be farming. I'm not, but I have hundreds of cheap games from early humble bundles, huge itch.io fund raiser bundles, etc. Source: 7 months ago
I just found this game on itch.io and it's SO GOOD! Source: 7 months ago
Combat is as gritty as the GM makes it. Healing is TOUGH out of the box, so by default it is already pretty gritty. In fact, part of the crew premise is players can have a few 'cast of characters' that sub in when a PC is in a rough spot. You as the GM choose what type of physical harm to give out, and how often - so it's pretty controllable. Like I said, look at itch.io for some alternate healing ideas if you... Source: 7 months ago
I have just registered at itch.io and paid $10 for kudos. I don't have a GPU-equipped PC, I am just curious about the Horde system. Downloaded the client to my Windows laptop and ran it to generate a 512x512 picture of Julia fractal (my test prompt) with the Midjourney model, there seemed to be no SDXL models to choose from. It took about a minute to generate. The 2nd generation (with the same prompt), which took... Source: 7 months ago
Teamflow - Feel like a team again with your own virtual office
GOG.com - DRM-free game store, selling both new and old titles. No clients required.
SpatialChat - Virtual space platform to help remote teams collaborate.
OpenGameArt.org - A site dedicated to sharing artwork & other assets for game development.
Topia - Create amazing wallpapers for your iPhone
IsThereAnyDeal - "When the price is right, you will play all night."