i3 might be a bit more popular than GDevelop. We know about 90 links to it since March 2021 and only 75 links to GDevelop. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / 10 months ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / 10 months ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: about 1 year ago
If you’re down for a 2D project checkout GDevelop. It’s designed with a visual workflow in mind and programs with predefined actions and triggers, so if you’re comfortable laying out 2D assets if very easy to make them interactive, without knowing any code. Source: about 1 year ago
GDevelop is a free, no-code game engine that uses drag-and-drop functionality and menus to build games. It supports Javascript to impliment more complex code. To find out more go to – How to get started making a video game: GDevelop 5 (part one). Source: about 1 year ago
I switched to the i3 tiling based window manager. Because it's a whole different environment and thinking, it was very different from what I was used to. The volume buttons were working on my keyboard, but I didn't get any visual feedback. Furthermore, the volume percentage could go down below zero and increase up to more than hundread percent. There were times when I was confused why the keys stopped working, but... - Source: dev.to / 10 days ago
This is partially why I use tools like i3 (/ sway). I like the tool; it works extremely well for me; the design has stayed the same for 20 years; there's no profit motive to come along and fuck everything up. It just works. It is boring in the best way possible. Source: 7 months ago
I use MacBook Pro (Retina, 15-inch, Mid-2014) with Manjaro as OS using i3 as a window manager. It isn't perfect, but I'm thrilled with it. I have been a Mac OS user for the last 15 years and wouldn't change what I have now for a Mac OS because I don't need more than what I'm using for development. Source: about 1 year ago
For daily usage I really like kubuntu with i3wm, but it takes some configuration and getting used to the shortcuts, but it's well worth it. Source: about 1 year ago
Some window managers are meant to be used as-is, and provide a minimalist yet functional environment that use very little resources or give power users an almost HUD-like interface. Examples of those window managers are OpenBox and i3wm for X, and Weston and Hyprland for Wayland. Source: about 1 year ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
dwm - dwm is a dynamic window manager for X. It manages windows in tiled, monocle and floating layouts. All of the layouts can be applied dynamically, optimising the environment for the application in use and the task performed.
Unity - The multiplatform game creation tools for everyone.
awesome - A dynamic window manager for the X Window System developed in the C and Lua programming languages.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
bspwm - A tiling window manager based on binary space partitioning