Genially is an online tool for creating digital content, which anyone can use to make presentations, infographics, gamifications, images, and other content interactive. It's simple and free.
Genially's aim is clear; we want everyone to be able to communicate effectively and keep their audience on its toes while reaching a whole new level and creating content they didn't know they were capable of making.
Our mission is to enable anyone to create content that's astonishing, visual, and interactive. That's why we want interactive content to be the new standard. Our content formats aren't just presentations or infographics; they're geniallys.
Creating with Genially means making content that's more alive than ever. One of its big advantages is its seamless integration with a multitude of platforms, allowing you to enrich a genially with images, video, audio, GIFs and other elements and insert the genially in other platforms such as websites, articles, social media, and the most-used LMS.
Genially's content works because its interactive and animated. According to our biology, interactivity and animation help us capture the attention of an audience, increase participation and exploration of the information, and offer a memorable experience. They bolster the engagement we're all trying to achieve. The science is being confirmed yet again by education centers and companies such as Volkswagen, University of Columbia, Santander and Michelin.
The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Based on our record, Godot Engine seems to be a lot more popular than Genially. While we know about 449 links to Godot Engine, we've tracked only 2 mentions of Genially. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Here is a free tool that I use for quick faculty resources: https://genial.ly. Source: about 1 year ago
There's a website called Genially that can be used to make an interactive map like that. Source: almost 3 years ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / about 23 hours ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 10 days ago
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / 2 months ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / 2 months ago
Https://godotengine.org/ and export to web . - Source: Hacker News / 2 months ago
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