This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than GoCube. While we know about 200 links to Unity, we've tracked only 3 mentions of GoCube. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
This Christmas, I got the Go Cube as a gift for my 8 yo son but I’ve been hogging it and it’s been a ton of fun. Source: over 1 year ago
In 1981 I could solve my original Rubik's Cube in 75 seconds. I thought that was pretty good, then a teenager friend of the family did it in 45 seconds. I can remember doing the top and middle level, but I need to re-memorize the moves for the different patterns on the bottom. Several years ago, I bought one on a Kickstarter for Go Cube. You might like to take a look: https://getgocube.com/. Source: over 2 years ago
Since you have permission, you should check out the GoCube, either at speedcubeshop or from GoCube directly. Source: about 3 years ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 3 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 9 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
Cube Buddy - Rubik’s Cube learning aide for beginners
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Speedcube - A simple and elegant Rubik's cube solve timer
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Coated - A world made of colors, coat yourself to solve puzzles
Godot Engine - Feature-packed 2D and 3D open source game engine.