The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Based on our record, Godot Engine seems to be a lot more popular than Framer Motion. While we know about 449 links to Godot Engine, we've tracked only 6 mentions of Framer Motion. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 5 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 14 days ago
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / 2 months ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / 2 months ago
Https://godotengine.org/ and export to web . - Source: Hacker News / 2 months ago
The two most popular choices now (circa Jan 2024) are React Transition Group, started in 2016, and Framer Motion, started in 2018. I'm not too familiar with the former, so this article solely dives into the workings of AnimatePresence from Framer Motion and how it's able to enable exit animations. - Source: dev.to / 6 months ago
FWIW, I built the site using amazing OSS libraries like cobe.vercel.app, airbnb.io/visx, framer.com/motion, radix-ui.com, tailwindcss.com, and many more – so maybe you can refer to those to build something similar! Source: over 1 year ago
Not really – the globe was made with cobe.vercel.app, the graphs with airbnb.io/visx, the animations with framer.com/motion – all of which are really amazing open-source libraries! Source: over 1 year ago
Thank you so much! I can't take all the credits however – I'm building on top of the shoulder of giants/amazing OSS libraries like cobe.vercel.app, airbnb.io/visx, framer.com/motion, radix-ui.com, tailwindcss.com, and many more! :). Source: over 1 year ago
Our animation functionality basically works now... there's just a slight problem. The animation looks terrible. Luckily, we can use Variants in Framer Motion to solve our problem. - Source: dev.to / about 2 years ago
Unity - The multiplatform game creation tools for everyone.
Anime.js - Lightweight JavaScript animation library
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Lottie by Airbnb - Easily add high-quality animation to any native app
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
Tailwind CSS - A utility-first CSS framework for rapidly building custom user interfaces.