I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.
Based on our record, Google Web Designer should be more popular than raylib. It has been mentiond 9 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Check out > https://webdesigner.withgoogle.com/. Source: about 1 year ago
This looks really nice. I'm reminded of a desktop app Google has called "Google Web Designer" which can do similar timeline based animations and exports to the same formats. But it's nice being able to do in the browser without downloading an app. However, Web Designer is free so there's that. Also, who knows how long Google will continue to support this app. https://webdesigner.withgoogle.com/. - Source: Hacker News / over 1 year ago
I don't think .FLA files are compatible with any other software. Flash was originally its own product produced by Macromedia before adobe bought them out. There is only one other product that I know of that you can use a canvas to create animations and that is Google WebDesigner. I'm not sure if you can import FLA though. Source: over 1 year ago
Google Web Designer which is closed source has Dreamweaver features including templates. See https://webdesigner.withgoogle.com/. - Source: Hacker News / over 1 year ago
If you need a software you can download Google Web Designer, if has this template already preinstalled and you can make some simple edits to create your own version. Source: over 2 years ago
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 1 year ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 1 year ago
I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 2 years ago
Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 3 years ago
The easiest option is C# and Unity, even though I think at some point (if you want to experience real programming) you'd better off using a framework. Source: about 3 years ago
Nova Code Editor - Nova Code Editor is software that is used for writing and editing codes.
SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.
Adobe Dreamweaver - Adobe Dreamweaver is a proprietary web development tool developed by Adobe Systems.
Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
WYSIWYG Web Builder - Web Builder is a WYSIWYG (What-You-See-Is-What-You-Get) program used to create web pages.
SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...