This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Greenhouse. While we know about 200 links to Unity, we've tracked only 4 mentions of Greenhouse. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I applied a ton on LinkedIn and reached out to recruiters through there. greenhouse.io is also a good one. Otherwise, Google is your best friend, and I'd hand pick positions that make you apply directly on the company website rather than 3rd party. Source: almost 2 years ago
It's insane how shit some of these application forms are. Why can't every company have something like greenhouse.io so I don't have to make a fucking account to send you my resume and then fill out a bunch of the same info anyway. Source: almost 2 years ago
Many jobs use services like greenhouse.io to post their jobs, and each job posting has an application form right on the listing. I'm applying to several companies where I'd be happy in several different positions (e.g. SWE on team X, SWE on team Y, SWE on team Z). Should I be filling out each form separately? Should I fill out just one but indicate that I'm open to other roles? Should I be trying to track down a... Source: about 2 years ago
I'd say I am not anti social, and I do get along well with people. No problem working in a team or by myself. I definitely get what you're saying though about looking like another It guy, but I just don't know what to edit. I wonder if my resume even makes it to a real person and isn't just being thrown out. I've noticed 99% of the jobs I apply for all use the same greenhouse.io format, and I never ever hear back... Source: about 3 years ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 3 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 9 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
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