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GreenSock VS Pixi.js

Compare GreenSock VS Pixi.js and see what are their differences

GreenSock logo GreenSock

GreenSock community forums where questions about GSAP and HTML5/JavaScript animation are answered. Uncommonly kind and welcoming tone.

Pixi.js logo Pixi.js

Fast lightweight 2D library that works across all devices
  • GreenSock Landing page
    Landing page //
    2021-09-12
  • Pixi.js Landing page
    Landing page //
    2023-10-14

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Pixi.js videos

PixiJS Crash Course

Category Popularity

0-100% (relative to GreenSock and Pixi.js)
Javascript UI Libraries
34 34%
66% 66
JS Library
100 100%
0% 0
Charting Libraries
0 0%
100% 100
3D
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, GreenSock seems to be a lot more popular than Pixi.js. While we know about 54 links to GreenSock, we've tracked only 5 mentions of Pixi.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

GreenSock mentions (54)

  • Top 10 JavaScript Animation Libraries
    GSAP (18.7k ⭐) — A library for building high-performance animations that work in every major browser. It can animate anything on the web, including CSS, SVG, canvas, React, Vue and more. It has advanced features like motion paths, physics, morphing and more. - Source: dev.to / about 2 months ago
  • A slick animation from Better Call Saul
    I used the Greensock (GSAP) library for the animation. - Source: dev.to / about 1 year ago
  • Does anyone know how to do this? It looks pretty cool for a coffee shop website assignment and I want to understand how this is made with html/css/js Is anyone able to direct me to where I can learn to make this layout?
    If you are talking about the animations you can start here, the layout looks pretty simple tbh, this is the most famous library for such things https://greensock.com. Source: about 1 year ago
  • How to get an effect like this using css
    You use js to animate the css clip-path properties. Look into GSAP. Source: about 1 year ago
  • Which engine should I use for a game that is essentially just an interactive menu?
    Most game engines can do this but their UI systems tend to not be as flexible or usable as CSS/HTML when it comes to layout techniques, and are nowhere near as well documented. Add to this the free availability of libraries such as React, Greensock and D3 alongside an unrivaled amount of documentation and tutorials and it's a strong option. Source: over 1 year ago
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Pixi.js mentions (5)

  • Release Radar • March 2024 Edition
    If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 3 months ago
  • Advice about useful libraries to create a 2D car game (hill climb racing style)
    I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
  • Is programming just not for me?
    And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
  • Pixie – A full-featured 2D graphics library for Nim
    This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 3 years ago
  • Custome game engine: what stack ?
    WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago

What are some alternatives?

When comparing GreenSock and Pixi.js, you can also consider the following products

Three.js - A JavaScript 3D library which makes WebGL simpler.

Anime.js - Lightweight JavaScript animation library

Clippy - CSS Clip-path Maker - Drag and points to generate clip-path CSS

p5.js - JS library for creating graphic and interactive experiences

D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.

React - A JavaScript library for building user interfaces