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GTK VS Google ARCore

Compare GTK VS Google ARCore and see what are their differences

GTK logo GTK

GTK+ is a multi-platform toolkit for creating graphical user interfaces.

Google ARCore logo Google ARCore

Google Augmented Reality SDK
  • GTK Landing page
    Landing page //
    2021-10-17
  • Google ARCore Landing page
    Landing page //
    2023-07-07

GTK videos

GTK4 Is Here: Why You Should Even Care

Google ARCore videos

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Category Popularity

0-100% (relative to GTK and Google ARCore)
Development Tools
100 100%
0% 0
Augmented Reality
0 0%
100% 100
Rapid Application Development
Development
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare GTK and Google ARCore

GTK Reviews

Best GUI frameworks for Go
The go-gtk package is a Go binding for the GTK toolkit. The package enables Go developers to use the GTK library in Go with similar features as the GTK library. The package is performant, well-documented, and actively maintained. The go-gtk package depends on the GTK library to function, and you’ll need to have GTK installed on your machine to build GUI applications in Go....

Google ARCore Reviews

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Social recommendations and mentions

Google ARCore might be a bit more popular than GTK. We know about 8 links to it since March 2021 and only 6 links to GTK. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

GTK mentions (6)

  • What GNOME needs to progress faster? (More contributors, money, better docs etc.)
    Wha? An example of a barebones GTK JavaScript app is right there on the front page. One click on the bindings link, will send you to the official GNOME-hosted GitLab repo for gjs, which in-turn, has links to official API documentation. Source: over 1 year ago
  • GTK 4 & JavaScript - how to start?
    I think what is lacking is a kind of introduction similar to what you have written in your post now. Myself, I am totally new to GTK. I come as a user of Gnome. All I knew until today was that to develop applications for Gnome, preferably I should use something called GTK. And I heard so much about the recent version that came out - GTK 4. So I started to look for a Getting Started tutorial for GTK 4, to build... Source: about 2 years ago
  • GTK 4 & JavaScript - how to start?
    BTW, I think the GTK team should really step up their game in terms of how to encourage new people into their ecosystem. Seeing that windows screenshot in the official tutorial makes me think I'm dealing with some old technology. Also, the official gtk.org has two separate tutorials that show very similar applications being built. Source: about 2 years ago
  • CTA: We need Web Developers to Contribute to GNOME!
    Faces of GNOME Faces of GNOME is an initiative to create something similar to People of Mozilla / Mozillians which is a directory of active, current or past GNOME Contributors. Faces of GNOME (Current Demo HERE) aims to give a space for every GNOME Contributor, GNOME Foundation Member and more. It is being designed to showcase the list of current Maintainers, People that spoke at GNOME Conferences/Events, GNOME... Source: over 2 years ago
  • Software Engineering student looking to get started developing apps on the pinephone
    My advice is to basically learn how to write GTK apps using Python. Source: over 2 years ago
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Google ARCore mentions (8)

  • App to get height of object.
    I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: about 1 year ago
  • Tracking of an exact point of an object
    If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: over 2 years ago
  • Is it possible to run an AR application on a raspberry pi 4 Model B
    You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: over 2 years ago
  • Is Arcore required to build ar apps with unity?
    If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
  • Your Augmented Reality Apps Need 3D Avatars, Here's Why
    If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
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What are some alternatives?

When comparing GTK and Google ARCore, you can also consider the following products

wxWidgets - wxWidgets: Cross-Platform GUI Library

Apple ARKit - A framework to create Augmented Reality experiences for iOS

Qt - Powerful, flexible and easy to use, Qt will help you not only meet your tight deadline, but also reduce the maintainable code by an astonishing percentage.

Vuforia SDK - Vuforia is a vision-based augmented reality software platform.

PyQt - Riverbank | Software | PyQt | What is PyQt?

ARToolKit - The world's most widely used tracking library for augmented reality.