Software Alternatives, Accelerators & Startups

Hyperglance VS Ninja Build

Compare Hyperglance VS Ninja Build and see what are their differences

Hyperglance logo Hyperglance

Complete cloud visibility: real-time diagrams, insight, & built-in automation. Visualize & optimize your cloud in minutes. Start a free trial today!

Ninja Build logo Ninja Build

Ninja is a small build system with a focus on speed.
  • Hyperglance Cloud Cost Explorer
    Cloud Cost Explorer //
    2024-04-11
  • Hyperglance Cloud Diagrams
    Cloud Diagrams //
    2024-04-11
  • Hyperglance Cloud Management Dashboard
    Cloud Management Dashboard //
    2024-04-11
  • Hyperglance Cloud Cost Optimization
    Cloud Cost Optimization //
    2024-04-11
  • Hyperglance Cloud Security & Compliance
    Cloud Security & Compliance //
    2024-04-11
  • Ninja Build Landing page
    Landing page //
    2021-09-14

Hyperglance

$ Details
paid Free Trial $1458.0 / Monthly (Up to 1,000 resources)
Platforms
AWS Azure Kubernetes AKS EKS

Hyperglance videos

Hyperglance Product Overview

Ninja Build videos

FORTNITE STW: HERE IS THE BEST NINJA BUILD (AFTER MONTHS OF TESTING)

Category Popularity

0-100% (relative to Hyperglance and Ninja Build)
Cloud Management
100 100%
0% 0
Front End Package Manager
Cloud Security
100 100%
0% 0
JavaScript Package Manager

User comments

Share your experience with using Hyperglance and Ninja Build. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, Ninja Build seems to be more popular. It has been mentiond 22 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Hyperglance mentions (0)

We have not tracked any mentions of Hyperglance yet. Tracking of Hyperglance recommendations started around Apr 2024.

Ninja Build mentions (22)

  • TypeScript's Successor is Waiting, and You'll Never Want to Turn Back
    Under the hood, Rescript uses a build system called Ninja. Ninja is similar to Make, but cross-platform and more minimal/performant. - Source: dev.to / 5 months ago
  • Using Make – writing less Makefile
    Ninja was super easy to pick up even after using make for some time (10+ years). GN is just a ninja generator that is optional. https://gn.googlesource.com/gn/+/main/docs/quick_start.md https://ninja-build.org/. - Source: Hacker News / 6 months ago
  • Ask HN: What outdated tech are you still using and are perfectly happy with?
    Really? I thought most new projects were switching to ninja[^1] and have never used it. [^1]: https://ninja-build.org/. - Source: Hacker News / 9 months ago
  • What was used to build C++ programs before Cmake?
    Ninja showed real promise for a while, but then CMake grew up and people stopped seeing a reason to leave it behind. Source: 12 months ago
  • Building and Running Pidgin and Finch 3
    Now that you have your build system all generated you can go ahead and build everything. By default Meson will use Ninja as the build tool. Ninja is similar to Make but much much faster. You can also generate additional build systems but that's outside of the scope of this post. - Source: dev.to / about 1 year ago
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What are some alternatives?

When comparing Hyperglance and Ninja Build, you can also consider the following products

ProsperOps - Cost optimization tools and expertise from the creators of AWS' largest Managed Service Provider. Our customers increase savings an average of 34%.

Meson - Meson is an open source build system meant to be both extremely fast, and, even more importantly...

Cloudability - Cloudability lets you monitor, manage and communicate your cloud costs with one easy tool.

SCons - SCons is an Open Source software construction tool—that is, a next-generation build tool.

CloudCheckr - CloudCheckr provides security, cost and usage reporting and analytics to help users manage their AWS deployment.

GNU Make - GNU Make is a tool which controls the generation of executables and other non-source files of a program from the program's source files.