Based on our record, Inkscape should be more popular than PixiJS. It has been mentiond 486 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
For photo editing and manipulation 1) https://www.gimp.org/ 2) https://www.digikam.org/ 3) https://www.darktable.org/ Vector based editing tool 1) https://inkscape.org/ UI/UX 1). https://www.sketch.com/ I haven't found a tool that is as good as Adobe Indesign for desktop publishing. - Source: Hacker News / 23 days ago
Well, there is Serif's suite: https://affinity.serif.com/en-us/designer/ (There's also a Photo and page layout app) or the open-source stuff: - https://krita.org/en/ - https://inkscape.org/ - https://www.scribus.net/. - Source: Hacker News / 29 days ago
I created the initial version of the example in Inkscape v1.3.2. It produces markup that uses context-stroke. Vector graphics editors tend to be on the leading edge when it comes to adoption of SVG markup. It is the browsers that lag more often. - Source: dev.to / about 2 months ago
Agreed. It would be nice if more apps would build scripting in. Krita has: https://scripting.krita.org/lessons/introduction while for Inkscape there is: https://inkscape.org/~pakin/%E2%98%85simple-inkscape-scripting. - Source: Hacker News / 2 months ago
All in this challenge was a journey for me, but things I really loved creating the project was understand how to set an encode SVG as background image. For this, I created my ilustrations (industries, trucks, animals, etc.) on Inkscape, I copied the SVG code and encoded using oksel.github.io/url-encoder. - Source: dev.to / 2 months ago
And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / about 2 months ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / 4 months ago
Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 5 months ago
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 7 months ago
Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 9 months ago
Sketch - Professional digital design for Mac.
Three.js - A JavaScript 3D library which makes WebGL simpler.
Adobe Illustrator - Adobe Illustrator is a vector graphics editor.
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
Affinity Designer - Professional creative software, exclusively for Mac.
p5.js - JS library for creating graphic and interactive experiences