Based on our record, itch.io seems to be a lot more popular than Google Fonts. While we know about 7498 links to itch.io, we've tracked only 343 mentions of Google Fonts. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Publishing on platforms like itch.io are a great way to get feedback (but see comments about comments earlier!) and to see if an idea is worth pursuing. Self-published mini-games are also a good way to scratch that gamedev itch when it isn't your day job too - I should push a couple myself actually! - Source: dev.to / 2 months ago
This guy might not be farming. I'm not, but I have hundreds of cheap games from early humble bundles, huge itch.io fund raiser bundles, etc. Source: 7 months ago
I just found this game on itch.io and it's SO GOOD! Source: 7 months ago
Combat is as gritty as the GM makes it. Healing is TOUGH out of the box, so by default it is already pretty gritty. In fact, part of the crew premise is players can have a few 'cast of characters' that sub in when a PC is in a rough spot. You as the GM choose what type of physical harm to give out, and how often - so it's pretty controllable. Like I said, look at itch.io for some alternate healing ideas if you... Source: 7 months ago
I have just registered at itch.io and paid $10 for kudos. I don't have a GPU-equipped PC, I am just curious about the Horde system. Downloaded the client to my Windows laptop and ran it to generate a 512x512 picture of Julia fractal (my test prompt) with the Midjourney model, there seemed to be no SDXL models to choose from. It took about a minute to generate. The 2nd generation (with the same prompt), which took... Source: 7 months ago
Hi HN, just a fun little "rapid prototyping" tool I threw together for my team. We're maybe updating the font on https://pigweed.dev (suggestions welcome if you're one of our customers/users!) and I wanted a way to quickly see how different fonts look on the site. Typing in any Google Font (https://fonts.google.com) name in the `Font Name` textbox (bottom-right) should work. You may need to look at the embed code... - Source: Hacker News / 1 day ago
The simplest and cheapest way of getting fonts to your app is Google Fonts. We need to open Google fonts page and type in the search panel the font we need, or just scroll and choose the font we like the most. There are two options for getting fonts: get embed code (in that case we will get 2 links which we should import directly to our index.html file and fonts will be downloaded to the client each time the app... - Source: dev.to / 16 days ago
To find your desired font, visit Google Fonts and make a selection. - Source: dev.to / 19 days ago
To find fonts we can simply search on the internet, there are a massive amount of services like fontspace, dafont or 1001fonts that are offering free and not free fonts. I suggest you use Google Fonts, that also offeres numerous variants of fonts and simple dashboard to help you find fonts you like. - Source: dev.to / about 1 month ago
Google Fonts is a library of thousands of font families created by Google that you can use in your project for free. Link:- Google Fonts. - Source: dev.to / about 1 month ago
GOG.com - DRM-free game store, selling both new and old titles. No clients required.
Font Squirrel - Font Squirrel scours the internet in search of FREE, highest-quality, designer-friendly, commercial-use fonts and presents them for easy downloading. We don't have the most, but we do have the best.
OpenGameArt.org - A site dedicated to sharing artwork & other assets for game development.
Font Awesome - Font Awesome makes it easy to add vector icons and social logos to your website. And version 5 is redesigned and built from the ground up!
IsThereAnyDeal - "When the price is right, you will play all night."
Dafont - Archive of freely downloadable fonts. Browse by alphabetical listing, by style, by author or by popularity.