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Based on our record, Kahoot! should be more popular than Google ARCore. It has been mentiond 25 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Other than educational tools like Kahoot, Quizizz, or Gimkit, there's really not much out there that's free unfortunately. Source: about 1 year ago
Otherwise throw in a baamboozle, a kahoot or a word wall. Source: about 1 year ago
A: These resources will be your absolute savior! islcollective.com, Teach-This.com, ESLBrains.com, Linguahouse.com, kahoot.com, plus many more. But remember to keep it appropriate for their level, or else you're in for a LONG lesson! Source: about 1 year ago
It's very easy to make, all you have to do is make an account on kahoot.com. Unfortunately there's some features that you have to pay to use :( but the basic multiple choice quiz game is free, and that's gone over very well in my SHS classes. Source: over 1 year ago
Do a kahoot for fun and for academics: Kahoot. Source: over 1 year ago
I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: about 1 year ago
If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: over 2 years ago
You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: over 2 years ago
If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
Poll Everywhere - Audience response system that uses mobile phones, twitter, and the web. Responses are displayed in real-time on gorgeous charts in PowerPoint, Keynote, or web browser.
Apple ARKit - A framework to create Augmented Reality experiences for iOS
Sli.do - Slido is the ultimate Q&A and polling platform for live and virtual meetings and events. It offers interactive Q&A, live polls and insights about your audience.
Vuforia SDK - Vuforia is a vision-based augmented reality software platform.
Blackboard Learn - Blackboard provides enterprise technology and innovative solutions that enhance teaching and learning methods
ARToolKit - The world's most widely used tracking library for augmented reality.