This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than KeyCastr. While we know about 200 links to Unity, we've tracked only 8 mentions of KeyCastr. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
It would also be benefitial to download a program that shows the keypresses that you are inputing on the screen as you input them. This will show if the problem is really the game's fault or not. A program that can do this on mac is keycastr. If there is a long delay between when the inputs show up on keycastr, and when the attack happens, then its the games fault. If there is no delay, then it might be either the... Source: almost 2 years ago
In the meatime - this has inspired me to install KeyCastr to actually analyse my own usage. This has already shown up that the external keyboard doesn't nicely swap around ctrl and fn ... Source: about 2 years ago
Https://github.com/keycastr/keycastr open source == good. Source: over 2 years ago
It's called KeyCastr that can be installed with homebrew. It's an open-source project, too :). Source: over 2 years ago
Hey, I believe you are looking for KeyCastr, an open-source keystroke visualizer for Mac. Source: over 2 years ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 4 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 10 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 7 months ago
Screenkey - Screenkey is a screencast tool to display your keys inspired by ...
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Carnac - A utility to give some insight into how you use your keyboard/
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Key-mon - Utility to show live keyboard and mouse status for teaching and screencasts.
Godot Engine - Feature-packed 2D and 3D open source game engine.