Based on our record, LMMS seems to be a lot more popular than Apple ARKit. While we know about 97 links to LMMS, we've tracked only 6 mentions of Apple ARKit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
As an (extremely) amateur musician I've had hours of fun with free soundfonts like these and the open source LMMS[0], which was nice and familiar to me since I'd played with pirated copies of FruityLoops (now FL Studio) as a teenager. [0] https://lmms.io/. - Source: Hacker News / 27 days ago
So, I saw the other day the release of the ep-133, and it happens that I want to get started doing that kind of stuff (e.g., creating simple beats). I have zero knowledge about DAW/sampling and music in general (my background is in soft. engineering), so the first thing that I searched on Google is "open source daw" and I found LMMS (https://lmms.io/). I'm going through the documentation right now. Do you know... - Source: Hacker News / 8 months ago
Of course, you need some kind of DAW software in your PC that receives MIDI (from LPK), creates the audio data and sends them to Volt. If you have zero experience with this, start with some kind of simple and self-contained DAW, like e.g. "LMMS" (free download). Later you can graduate to more complex (and expensive) DAWs and separate VST plugins. Source: about 1 year ago
For music making, it kind of depends on what you use normally but LMMS is a decent free DAW. Source: about 1 year ago
Give a try to Ardour, LMMS, MusE and Rosegarden. Source: about 1 year ago
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: about 1 year ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: about 1 year ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: almost 3 years ago
Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / almost 3 years ago
Audacity - Audacity is a free and open-source audio production software suite that includes a surprising array of editing tools and recording systems.
Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit
Reaper - Reaper is a focused digital audio workstation (DAW) developed by Cockos. In the creation of the software, the digital audio technology company intended to make audio editing accessible to the masses.
Snap Art - Snap's augmented reality platform
Ardour - Record, edit, and mix on Linux, Mac OS X, and Windows.
Google ARCore - Google Augmented Reality SDK