Maglr has developed two content editors: a user friendly drag-and-drop Block and an extensive Pro editor that empowers users who wish to produce stylish and highly interactive visual stories. All you need to provide is the content; the software will take care of everything else in an intuitive fashion. Inform, engage and convert your audience by creating engaging online publications that are measurable.
Beautiful templates to make online publications with a drag-and-drop interface.
A powerful template editor for experienced graphic designers.
Special templates for interactive proposals, white papers, and sales presentations.
Complex layering and full animation, embedded media, video, and audio support.
Extensive library of ready-to-use components and Unsplash integration
Integrations with Hubspot & Salesforce
online magazine, annual report, infographics, white papers, microsites, embedded web content, landing pages, corporate presentation, sales tool and more..
Trusted by many brands and agencies >> see their inspiration page for examples <<
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be more popular. It has been mentiond 201 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 2 days ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 6 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 12 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
Ceros - Ceros is a browser based platform that empowers designers and marketers to create beautiful and...
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Vev - The collaborative website builder for designers, developers, and marketers.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Instant Magazine - Build interactive web publications, no coding required
Godot Engine - Feature-packed 2D and 3D open source game engine.