Software Alternatives, Accelerators & Startups

Marvel VS Konva

Compare Marvel VS Konva and see what are their differences

Marvel logo Marvel

Turn sketches, mockups and designs into web, iPhone, iOS, Android and Apple Watch app prototypes.

Konva logo Konva

Konva is 2d Canvas JavaScript framework for drawings shapes, animations, node nesting, layering, filtering, event handling, drag and drop and much more.
  • Marvel Landing page
    Landing page //
    2023-10-17
  • Konva Landing page
    Landing page //
    2023-05-23

Marvel videos

The Marvel Cinematic Universe - All Movies Reviewed and Ranked (Pt. 1)

More videos:

  • Review - The Marvel Cinematic Universe - All Movies Reviewed and Ranked (Pt. 2)
  • Review - Captain Marvel - Movie Review

Konva videos

Drawing With Konva

Category Popularity

0-100% (relative to Marvel and Konva)
Design Tools
100 100%
0% 0
Javascript UI Libraries
0 0%
100% 100
Prototyping
100 100%
0% 0
Flowcharts
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Marvel and Konva

Marvel Reviews

We have no reviews of Marvel yet.
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Konva Reviews

8 Best Free and Open-Source Drawing Libraries in JavaScript
The Fabric.js library is built upon the same philosophy as Konva and has a lot of the same features. In fact, Fabric.js actually seems to be more popular and active than Konva.

Social recommendations and mentions

Konva might be a bit more popular than Marvel. We know about 15 links to it since March 2021 and only 12 links to Marvel. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Marvel mentions (12)

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Konva mentions (15)

  • I'm trying to make a Nextjs canva clone for my company
    I have been assigned a task to create a sort of a canva clone which will have almost same features as canva with authentication, access control and rating system(not in this phase). I need help in finding libraries similar to https://konvajs.org/ which has updated docs and great support for Nextjs. Source: 10 months ago
  • Any Ideas How to Create a Graph Builder UI in React?
    Used goJS in one project and konva in another. Source: over 1 year ago
  • How to make something like this in react? (video in description)
    All the UI part would make sense to do in React. The actual drawing board you likely would need to implement in canvas or SVG. It still could be a React component, but for actual drawing, you'd probably use something like Konva (https://konvajs.org/). Source: over 1 year ago
  • Plug Konva events into RxJS
    During the development of a complex interactive UI for the configuration of a digital laboratory ecosystem, we were utilizing the Konva.js library. Konva is a wrapper around the HTML canvas that simplifies working with shapes and interacting with the canvas a lot. Everybody dealing with the plain canvas API knows how much code certain tasks require, especially when user interaction with the drawn shapes is... - Source: dev.to / over 1 year ago
  • How to integrate polotno in Angular framework?
    Why Polotno? Polotno is an opinionated JavaScript library and React components to build canvas editors for several business use cases. It is a canvas editor tool using konvajs.org/. - Source: dev.to / about 2 years ago
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What are some alternatives?

When comparing Marvel and Konva, you can also consider the following products

Invision - Prototyping and collaboration for design teams

GoJS - GoJS is a JavaScript library for building interactive diagrams on HTML web pages. Build apps with flowcharts, org charts, BPMN, UML, modeling, and other visual graph types.

Figma - Team-based interface design, Figma lets you collaborate on designs in real time.

Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.

Adobe XD - Adobe XD is an all-in-one UX/UI solution for designing websites, mobile apps and more. 

Three.js - A JavaScript 3D library which makes WebGL simpler.