Based on our record, PixiJS should be more popular than Marvel. It has been mentiond 69 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Marvelapp.com — Design, prototyping, and collaboration, free plan limited to one user and project. - Source: dev.to / 5 months ago
At this stage your main goal should be to prototype it and test it with people to validate the idea. Or at the very least have something people can look at and respond to. Don’t worry about building a coded and working version yet. Start with a clickable prototype which can be built using design tools. Most people use Figma these days but if you’re just starting out you could use something like Marvel, which is... Source: about 1 year ago
Marvelapp.com — Design, prototyping and collaboration, free plan limited to one user and one project. - Source: dev.to / over 1 year ago
Hi, I am doing research on some of the user testing tools out there like lookback.io, Marvelapp.com, maze.design, usabilityhub.com, userbrain.net, usertesting.com, userzoom.com. I would like to know about your experience. Source: over 1 year ago
As far as I can remember, I saw https://marvelapp.com/ doing it to add a prototype to the homescreen. Source: about 2 years ago
And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / about 1 month ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / 4 months ago
Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 4 months ago
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 6 months ago
Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 9 months ago
Invision - Prototyping and collaboration for design teams
Three.js - A JavaScript 3D library which makes WebGL simpler.
Figma - Team-based interface design, Figma lets you collaborate on designs in real time.
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
Adobe XD - Adobe XD is an all-in-one UX/UI solution for designing websites, mobile apps and more.
p5.js - JS library for creating graphic and interactive experiences