You can create different types of bodies inside its physics world with different parameters like restitution, friction, velocity etc. attach them with different types of Joints like spring, rope, chain, pulley etc. Due to its native Physics engine the accuracy in solving is great.
One can visualize the motion with the numerous built in tools like tracers of points on body or Body ghosting, Graphs between different parameters( like KE, speed, velocity, momentum, etc), FBD of grouped and ungrouped objects, Camera tool ( to set frame of reference) etc.
It supports gravitational , electric, magnetic and buoyancy fields. One can even set variable fields ( time dependent ) and can easily change the fields as well using sliders.
One can create their own GUI elements in it like buttons , sliders , checkboxes , List , dialog etc. and even can write scriptable codes in them for different events in its in-built powerful scripting editing tool.
Nice interface and you can even add extra fields and script on buttons and sliders as well.
Based on our record, Minecraft seems to be more popular. It has been mentiond 62 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I have 3 minecraft accounts, all of which were originally Mojang and were migrated to Microsoft accounts, why don't I have any of the capes that I should have? I've went to minecraft.net and there's no option to enable capes. Source: over 1 year ago
I have a server (hosted by Logic) which we tried to upgrade to 1.20.50 tonight. However, when the server starts it shows that it's loading 1.20.40. Logic has tried to help me, and I've tried downloading the file directly from Minecraft.net, same results. I've blown away every single file from the server and tried fresh, it just keeps coming up as 1.20.40 and when my upgraded client tries to connect I get an error... Source: over 1 year ago
So I used to mod back in the day on 1.12 and I tried to do it again on 1.20, does anyone have a (working) tutorial on how to get this to work because every time I press play on the modpack I have created on curseforge it leads me to this dumb "Migrate" screen, once I press it it brings me to minecraft.net where I am still logged into my minecraft account so I don't know what I'm doing wrong. Source: over 1 year ago
Yes, I logged in with my microsoft account to which the Majong Account was migrated. And after logging in on the profile page on minecraft.net, the game isn't there. I can only buy the game now. Source: over 1 year ago
Whenever I install the launcher from minecraft.net it says to go to the microsoft store (i own both versons on PC) and when I click install it wont work its a brand new PC btw. Source: over 1 year ago
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