MocapX unlocks the full potential of the iPhone True Depth camera, bringing the unique experience of facial motion capture seamlessly to Maya. With MocapX, you can easily use the iPhone camera to animate characters in real time directly in Maya. MocapX tools allow you to use any custom or production rig.
I’ve been using FaceAR in Unreal and Unity for the past few years. It always took so much time to export then test in the engine. Now with MocapX I can test directly in Maya and not waste time exporting and always reconnecting the phone.
I know it’s kinda a bummer you cant test what your phone in real time with the app but it works just like it does in Unreal. I say Unreal and not Unity because I find Unity’s playback a little slow.
Also, I’ve been in constant feedback with the devs. Their support is awesome. I really can’t ask for more from this product.
It works great both for local recording and real-time streaming. The plugin with live mocap data is a huge time saver and works great over wifi. It takes some time to set up the poses, but after that, it's great. If you're a character animator and you use Maya, this is the tool for you.
Based on our record, Chakra UI seems to be more popular. It has been mentiond 198 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I've always been afraid to use Ant because it's Chinese: https://github.com/ant-design), and Chakra is Nigerian (https://v2.chakra-ui.com/) It saddens me that this matters in this an age, but if you're adopting a UI kit for long-term corporate usage, it is worth considering... - Source: Hacker News / 4 days ago
Supabase will be used for storing article data in the database and the cover image of the article in storage. Chakra UI will be used to provide style to the elements. By using both, we can build the blog with ease. - Source: dev.to / 2 months ago
Which is why I created a Pull Request to refactor that part. I tried to make use of Chakra's own design system as much as possible turning it into a more generic wrapper around the regular Input component provided by Chakra. In other words, PasswordInput now behaves more like a component provided by Chakra itself since most of the styles/props are being mapped directly. - Source: dev.to / 3 months ago
I found that when Chakra UI's Input component is set to password that is when the browsers will prompt the saving of the password. Therefore I changed it to always be text. Now I lost a feature of component, which used to use type = "password" to disguise the user key with asterix. However I was able to find a different way to hide the user key with asterix (see below!). - Source: dev.to / 3 months ago
ChatCraft uses the ChakraUI component library, and one of these components is the Toast component which provides user feedback using messages that pop up, as though coming out of a toaster:. - Source: dev.to / 3 months ago
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