This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Open Library might be a bit more popular than Unity. We know about 263 links to it since March 2021 and only 201 links to Unity. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Check out https://openlibrary.org. You can search ´library science’, librarian’, etc, and something should come up. Just select the ‘ebooks’ option to search for items within the collection. And you can narrow the search by subject, etc. Source: 7 months ago
Right now I'm in the middle of the chicken and the egg problem where we don't have enough authors cataloging their publications and b/c of that obviously readers are not interested in using the site. I've gone back and forth with taking Open Libray's [0] catalog as that would at least flesh out our collection of books but then I'd have to deal with verifying authors to accounts so they can access their books.... - Source: Hacker News / 8 months ago
Here's one: https://openlibrary.org/. Source: 8 months ago
The Internet Archive runs what they call the Open Library, which is a unique concept on the traditional library. You can sign-up with minimal details and digitally check out many scanned books from libraries all over the world. The only caveat is that almost all of the books are older editions - ones that would be impossible to find locally. It's great if you're looking for old routes, a look back in time, details... Source: 9 months ago
I want to clarify that I'm a non-US citizen, so accessing physical copies from US libraries or buying it from Amazon might not be feasible for me. To give you some context, my personal research was guided by the wiki section of r/FREEMEDIAHECKYEAH (https://www.reddit.com/r/FREEMEDIAHECKYEAH/wiki/reading/). I've conducted research using various online resources, including the Ebook & Open Source/Access Libraries... Source: 10 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 6 days ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 9 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 15 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
Archive.org - Internet Archive is a non-profit digital library offering free universal access to books, movies...
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Z-Lib - ZLibraryPart of Z-Library project. The world's largest ebook library.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
ManyBooks.net - Thousands of free ebooks, pre-formatted for reading on your computer, smartphone, iPod, or e-reading device - ePUB, Kindle, eReader, PDF, Plucker, iSilo, Doc, RTF, Mobipocket, Newton Paperback, and zTXT ebooks ready to go!
Godot Engine - Feature-packed 2D and 3D open source game engine.