Based on our record, OpenToonz should be more popular than Apple ARKit. It has been mentiond 25 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I know a coworker that uses clip studio. Also if you're adventurous, Blender with grease pencil might be a great option. See also: Https://animationpaper.com/ Https://opentoonz.github.io/e/ neat! yt. Source: 7 months ago
OpenToonz is a free open source program that branched off the premium version in 2016, and has a few well-known movies and TV shows made with it (including a number of Ghibli films, SpongeBob SquarePants, and Steven Universe). Source: 12 months ago
For 2D animations you could have a look at OpenToonz. As the name suggests, it is a free OpenSource software. It obviously has a bit of a learning curve, but I had fun with it. Source: 12 months ago
Another example is OpenToonz[0], which is one of the animation tools used by Studio Ghibli and developed in collaboration with Studio Ghibli, another Japanese company called Dwango, and an Italian company called Digital Video. Although, Digital Video does have a premium, paid version called Toonz[1]. 0: https://opentoonz.github.io/e/ 1: https://www.toonzpremium.com/. - Source: Hacker News / over 1 year ago
As long as you’ve downloaded it from the main website: https://opentoonz.github.io/e/ then you should be good. Source: over 1 year ago
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: about 1 year ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: about 1 year ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: almost 3 years ago
Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / almost 3 years ago
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