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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Persumi. While we know about 200 links to Unity, we've tracked only 9 mentions of Persumi. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I'm "half-half" so to speak. I work as a CTO in my day job (as an employee). Also I'm self-employed (via a company structure) to build https://persumi.com - a blogging platform, and https://rizz.farm - a lead gen platform, as well as to work on client work. https://persumi.com/u/fredwu/hire-fred :). - Source: Hacker News / 5 months ago
After having worked at many startups, most recently as CTO, I had finally started building my own SaaS (https://persumi.com, a blogging/audio platform and https://rizz.farm, a lead generation platform) in 2023. So for 2024 I'd love to start monetising them and turning them into real businesses. Fingers crossed. - Source: Hacker News / 6 months ago
I think it depends. I used Petal Pro (https://petal.build/) to build Persumi (https://persumi.com) in three months and Rizz.farm (https://rizz.farm) in six weeks, both in my spare time. It would not have been possible if it wasn't for the boilerplate taking care of things like authentication and user management. With a bit of digging around, things are pretty straightforward. - Source: Hacker News / 6 months ago
I built https://persumi.com to uplift my own blogs, and to turn text into audio (you can subscribe in your podcast app). Then, once I realised there's no good tools to promote it, I built https://rizz.farm so I can promote Persumi. - Source: Hacker News / 7 months ago
Personally, I enjoy the human aspect, so I've been working as a CTO for a few years now. On the side I spend my spare time working on open source projects, freelance projects and most recently my own apps (persumi.com and rizz.farm) because programming is still my passion and hobby. Source: 7 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 1 day ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 7 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
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