Based on our record, Human Resource Machine should be more popular than Pixi.js. It has been mentiond 14 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 3 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
This is pretty much `assembly language the game`: https://tomorrowcorporation.com/humanresourcemachine It's not a useful architecture, but it teaches the thought process really well, and you end up discovering a lot of optimization naturally. - Source: Hacker News / 12 months ago
Other options have been given in this thread and I'd agree that for this particular situation the Tomorrow Corporation's "Human Resource Machine" is probably the best match. It's a constrained environment in a game that scales up to introduce this and more. Source: about 1 year ago
Not sure if 7 is old enough, I made this card "game" with my daughter when she was 10: https://punkx.org/4917/ which is not really a game but more like a puzzle, you have 54 small programs for a 4 bit made up computer (Richard Buckland's computer) and you have to interpret them in your head or with pen and paper. It's quite interesting to play with her when I change few instructions on a card. Other interesting... - Source: Hacker News / about 1 year ago
We have programming based games like Human Resource Machine and Hacknet. Source: over 1 year ago
The game us actually called Human Resource Machine and it is excellent. I've beaten that one and its sequel. But some people might find it difficult and I would say somebody in the lower grades definitely would. Source: over 1 year ago
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