Based on our record, Screeps should be more popular than Pixi.js. It has been mentiond 41 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 3 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
I've heard about Screeps which is close to what you describe: https://screeps.com/. - Source: Hacker News / 7 months ago
I have tried Screeps in the past, and I'm not a huge fan. I really like Stone Story, but they do not have an easy way to take your saves across multiple platforms -- you have to manually import/export your save. Source: 10 months ago
-For JavaScript, my advice would be to introduce coding games. That way it's more fun and the environment would be set up better (less worrying about deep technical errors). The two games that come to mind are Bitburner (free) and Screeps (free offline/paid online), though they both have their own learning curves and require actual coding; so for a 9 year old YMMV greatly. Source: about 1 year ago
A good, existing example I'd like to show you is Screeps: https://screeps.com/ Personally, when I'm in the mindset of playing that game, I can't help but come back to my bot every 30 minutes to see if it's performing well. When I see that it's doing something strange, I take notes and can't stop thinking about possible solutions. When I'm not in the mood to play (i.e. Analyze the bot or program more... - Source: Hacker News / about 1 year ago
I organised a small team to develop a screeps bot. Other teams made their own basic, but amusing game or explored interesting technologies. A few teams even worked on things related to the business. Source: about 1 year ago
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