Based on our record, PixiJS seems to be a lot more popular than Framer Motion. While we know about 69 links to PixiJS, we've tracked only 6 mentions of Framer Motion. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / about 1 month ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / 4 months ago
Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 4 months ago
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 6 months ago
Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 9 months ago
The two most popular choices now (circa Jan 2024) are React Transition Group, started in 2016, and Framer Motion, started in 2018. I'm not too familiar with the former, so this article solely dives into the workings of AnimatePresence from Framer Motion and how it's able to enable exit animations. - Source: dev.to / 6 months ago
FWIW, I built the site using amazing OSS libraries like cobe.vercel.app, airbnb.io/visx, framer.com/motion, radix-ui.com, tailwindcss.com, and many more – so maybe you can refer to those to build something similar! Source: over 1 year ago
Not really – the globe was made with cobe.vercel.app, the graphs with airbnb.io/visx, the animations with framer.com/motion – all of which are really amazing open-source libraries! Source: over 1 year ago
Thank you so much! I can't take all the credits however – I'm building on top of the shoulder of giants/amazing OSS libraries like cobe.vercel.app, airbnb.io/visx, framer.com/motion, radix-ui.com, tailwindcss.com, and many more! :). Source: over 1 year ago
Our animation functionality basically works now... there's just a slight problem. The animation looks terrible. Luckily, we can use Variants in Framer Motion to solve our problem. - Source: dev.to / about 2 years ago
Three.js - A JavaScript 3D library which makes WebGL simpler.
Anime.js - Lightweight JavaScript animation library
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
Lottie by Airbnb - Easily add high-quality animation to any native app
p5.js - JS library for creating graphic and interactive experiences
Tailwind CSS - A utility-first CSS framework for rapidly building custom user interfaces.