Based on our record, PixiJS should be more popular than Nature of Code. It has been mentiond 69 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / about 1 month ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / 4 months ago
Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 4 months ago
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 6 months ago
Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 9 months ago
I'm looking for resources on this too. I recently started working through this book [1], which might be a good place to start. In the introduction to that, the author also mentions this site [2] and this book [3]. [1] https://natureofcode.com/. - Source: Hacker News / about 1 month ago
Yup, the KISS principle. As a frontend engineer I'm quite used to including a TypeScript compiler or transpiler, package bundler, linting tools and let's not forget a minifier. When I was reading the 'nature of code' in preperation for the jam, I almost scoffed, have we arrived in the stone age? when learning that all the examples were just a library loaded from a CDN and unprocessed JavaScript. But that's what I... - Source: dev.to / about 1 month ago
You might find your answers in The Nature of Code by Daniel Shiffman - https://natureofcode.com/. - Source: Hacker News / 3 months ago
One of my favorite books I read as beginner, was Dan's The Nature of Code book, originally written in Java,. - Source: dev.to / 10 months ago
I like https://natureofcode.com/ for basic stuff (the section on autonomous agents and flocking is really good). Source: about 1 year ago
Three.js - A JavaScript 3D library which makes WebGL simpler.
The Coding Train - Online learning resource for beginner-friendly creative coding tutorials and challenges.
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
Processing - C++ and Java programming at the speed of thought.
p5.js - JS library for creating graphic and interactive experiences
Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.