Software Alternatives, Accelerators & Startups

PixiJS VS PostCSS

Compare PixiJS VS PostCSS and see what are their differences

PixiJS logo PixiJS

Fast and flexible WebGL-based HTML5 game and app development library.

PostCSS logo PostCSS

Increase code readability. Add vendor prefixes to CSS rules using values from Can I Use. Autoprefixer will use the data based on current browser popularity and property support to apply prefixes for you.
  • PixiJS Landing page
    Landing page //
    2023-07-25
  • PostCSS Landing page
    Landing page //
    2023-09-19

PixiJS videos

PixiJS Part 3: Renderer, Ticker, & Stage

More videos:

  • Review - Learn PixiJS in 20 Minutes

PostCSS videos

UnCSS your CSS! Removing Unused CSS with PostCSS & Parcel

More videos:

  • Review - Terry Smith – Keep your CSS simple with postcss and tailwind
  • Review - #1 PostCSS Обзор

Category Popularity

0-100% (relative to PixiJS and PostCSS)
Javascript UI Libraries
100 100%
0% 0
Developer Tools
0 0%
100% 100
Flowcharts
100 100%
0% 0
Design Tools
0 0%
100% 100

User comments

Share your experience with using PixiJS and PostCSS. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, PixiJS should be more popular than PostCSS. It has been mentiond 69 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

PixiJS mentions (69)

  • Chapter 1: Boring SVG Manipulation
    And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / about 1 month ago
  • JSON Canvas – An open file format for infinite canvas data
    The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / 4 months ago
  • A Visual Interactive Guide to Bloom Filters
    Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 4 months ago
  • My thought on different engines
    For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 6 months ago
  • Ask HN: Possible to make a game engine in the browser?
    Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 9 months ago
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PostCSS mentions (40)

  • BEM Modifiers in Pure CSS Nesting
    Later on, after my training, almost all of my work projects involved some preprocessor. It was during these experiences that I developed my strong dislike for preprocessors. In my personal projects, however, I never used preprocessors and wrote everything in pure CSS, adding precise enhancements through plugins for my .css bundler. For example, in the past, when I was bundling my .css files using PostCSS, I used a... - Source: dev.to / 13 days ago
  • PostCSS - my initial experience
    The plugins in the official PostCSS website were old like IE6 or the marquee tag, and. - Source: dev.to / over 1 year ago
  • Dark Mode with SvelteKit, a Blog Post
    Hello internet. I just published a new blog post on how to implement dark mode with SvelteKit, optionally with PostCSS and TailwindCSS:. Source: 8 months ago
  • 11 Ways to Optimize Your Website
    There are many frontend tools available for this purpose. For example, PostCSS is a popular CSS processor that can combine and minimize your code. With the right plugin, it can even fix your code for compatibility issues, making sure your CSS styles work for all browsers. - Source: dev.to / 8 months ago
  • Styling React 2023 edition
    I use PostCSS to extend CSS’s features and to add a few things that make writing styles a little more convenient, but it could easily be swapped for another preprocessor like Sass or vanilla CSS. It’s up to you. You can view my PostCSS config here. - Source: dev.to / 8 months ago
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What are some alternatives?

When comparing PixiJS and PostCSS, you can also consider the following products

Three.js - A JavaScript 3D library which makes WebGL simpler.

Sass - Syntatically Awesome Style Sheets

Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

Tailwind CSS - A utility-first CSS framework for rapidly building custom user interfaces.

p5.js - JS library for creating graphic and interactive experiences

Stylus - EXPRESSIVE, DYNAMIC, ROBUST CSS