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Based on our record, Pixi.js should be more popular than PlaceBear. It has been mentiond 5 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Hey all, Last week I had to make a couple of test pages and turned to one of my favorite sites to fill it with some imagery: https://placebear.com/ There's a pretty large amount of sites like this, but none seemed to be serving the superior animal: sloths. So I hacked this together quickly over the weekend. It's definitely ugly code and an ugly approach, nothing prevents this from going OOM, it'll probably fall... - Source: Hacker News / over 1 year ago
Basically take sites like https://placekitten.com/ and https://placebear.com/ where you can pass in sizes in the url like so:. Source: over 1 year ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 3 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
PlaceKitten - Dead-easy placeholder images. Of kittens.
Anime.js - Lightweight JavaScript animation library
Lorem Picsum - Lorem Ipsum... but for photos
p5.js - JS library for creating graphic and interactive experiences
Fill Murray - Custom-sized placeholder images of Bill Murray
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.