Openblocks + PocketBase = PocketBlocks.
PocketBlocks is an integration between Openblocks and PocketBase.
Traditionally, building an internal app requires complex frontend and backend interactions with hundreds and thousands of lines of code, not to mention work on packaging, integration, and deployment. PocketBlocks significantly reduces the work you need to do to build an app.
In PocketBlocks, all you need to do is drag and drop pre-built or self-customized components onto the What-You-See-Is-What-You-Get (WYSIWYG) canvas, PocketBlocks helps you build an app quickly and focus on business logic.
Why choose PocketBlocks? Open source: Makes your ideas more feasible. High scalability: Allows you to execute JavaScript almost anywhere you would like to customize your business processes and UI components. Clean design: Follows the principles of Ant Design and supports display on screens of different sizes. We have a number of UI components, based on which you can freely build a dashboard, admin panel, and content management system (CMS).
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PocketBlocks's answer
Open source: Makes your ideas more feasible. High scalability: Allows you to execute JavaScript almost anywhere you would like to customize your business processes and UI components. Clean design: Follows the principles of Ant Design and supports display on screens of different sizes. We have a number of UI components, based on which you can freely build a dashboard, admin panel, and content management system (CMS).
PocketBlocks's answer
An entire low-code platform within a single binary.
PocketBlocks's answer
Developer who needs a platform to create internal tools.
PocketBlocks's answer
Golang, Typescript, SQLite.
Based on our record, PixiJS seems to be more popular. It has been mentiond 69 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / about 2 months ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / 4 months ago
Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 5 months ago
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 7 months ago
Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 9 months ago
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