This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than Quill. It has been mentiond 200 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Fair enough. Look maybe into more of a utility like Quill? https://quilljs.com/. Source: 7 months ago
I've always used Quill and always satisfied with it. It can be adapted to React Native as well. Despite the most popular RTE is Draft js it has some limitations on mobile. Source: 12 months ago
NgPrime has this editor if you’re using it already for components. Or Quil could work. Source: about 1 year ago
The few I have seen out there are flask-blogging, tiny-blog, and maybe quill? Source: over 1 year ago
So if one were to use https://quilljs.com/ as /u/ike_the_strangetamer suggested and just include a disclaimer that the site doesn't support pasting in some things, would that work? Source: over 1 year ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 4 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 10 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 7 months ago
CKEditor - Real-time collaborative future-ready rich text editor
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
TinyMCE - TinyMCE is a content editor that functions as a plug-in for Wordpress websites.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Summernote - Summernote is a JavaScript library that helps users create WYSIWYG editors online.
Godot Engine - Feature-packed 2D and 3D open source game engine.