Based on our record, Quill should be more popular than ZBrush. It has been mentiond 29 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Fair enough. Look maybe into more of a utility like Quill? https://quilljs.com/. Source: 7 months ago
I've always used Quill and always satisfied with it. It can be adapted to React Native as well. Despite the most popular RTE is Draft js it has some limitations on mobile. Source: 12 months ago
NgPrime has this editor if you’re using it already for components. Or Quil could work. Source: about 1 year ago
The few I have seen out there are flask-blogging, tiny-blog, and maybe quill? Source: over 1 year ago
So if one were to use https://quilljs.com/ as /u/ike_the_strangetamer suggested and just include a disclaimer that the site doesn't support pasting in some things, would that work? Source: over 1 year ago
Looks like ZBrush on the main screen. Source: over 1 year ago
Tomas Wittelsbach is a traditional sculptor, turned ZBrush jewellery artist. Check out some of his live streams on pixologic.com. He did stream live critiques, not just for jewellery, but don't know his current schedule. You could join his discord and ask for more detail there. Another option is to join his ZBrush Jewellery Workshop (one time, lifetime fee) which includes lots of learning materials for ZBrush and... Source: over 1 year ago
On the My Licenses page on pixologic.com there's a button to cancel my subscription, but instead it takes me to a page that says:. Source: over 1 year ago
Zbrush is the gold standard and it's not cheap. It has recently switched to subscription only. Zbrush also offers a stripped down free version for beginners and dabblers called Zbrush Core Mini. Zbrush can easily handle sculpting and prepping models to be sent to the printer's slicing software. Source: almost 2 years ago
Jesse: Our team is currently using Blender for modeling, Maya for rigging and animation, Adobe Substance 3D Painter and Designer, and Zbrush for sculpting. Source: almost 2 years ago
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