Software Alternatives, Accelerators & Startups

ShaderMap VS SDL

Compare ShaderMap VS SDL and see what are their differences

ShaderMap logo ShaderMap

Create Rendering and PBR Maps in Seconds!

SDL logo SDL

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...
  • ShaderMap Landing page
    Landing page //
    2021-09-21
  • SDL Landing page
    Landing page //
    2023-09-26

ShaderMap videos

SHADERMAP 4.2 - AN AWESOME FREE TEXTURE GENERATOR. (MUST HAVE)

More videos:

  • Review - ShaderMap 4.1 Features
  • Review - ShaderMap 4 -- Powerful Texturing Swiss Army Knife

SDL videos

Useful review features in SDL Trados Studio

More videos:

  • Review - Reviewing translations in SDL Trados Studio 2019
  • Review - Doral SDL-A All-Season TIRE REVIEW + SNOW

Category Popularity

0-100% (relative to ShaderMap and SDL)
3D
100 100%
0% 0
Game Engine
0 0%
100% 100
Architecture
100 100%
0% 0
Game Development
0 0%
100% 100

User comments

Share your experience with using ShaderMap and SDL. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, SDL seems to be more popular. It has been mentiond 18 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

ShaderMap mentions (0)

We have not tracked any mentions of ShaderMap yet. Tracking of ShaderMap recommendations started around Mar 2021.

SDL mentions (18)

  • How was Pico8 made?
    In addition to the excellent video /u/DookieChumo linked, you can also look in the manual to see some of the technologies used. It's written in C, using SDL. If you're interested in something like a devlog, you could read the changelog to see its changes and the development of features over the years. Lua is fairly easy to embed into other programs, so you can write programs that use Lua scripts to decide what to... Source: over 1 year ago
  • How does one make their own GUI from scratch? (no GUI libraries)
    You could use the cross-platform library SDL. It has Python bindings: PySDL2. Source: over 1 year ago
  • I want to become a game dev one day, can you guys help me?
    You can use SDL, which is pretty easy to get into, has straight-forward (if somewhat sparse) documentation and has lots of pretty decent tutorials - see the links on the web site. Source: over 1 year ago
  • what #include<iostream> does in C++ Program ?
    Official website is https://libsdl.org where you can read more about download and install this library because it might not work on your computer. Source: over 1 year ago
  • which Library is used to Develop 2D Game in C++ ?
    To Develop 2D Game mostly Game Developer Prefers to use SDL Library it is Simple Media Layer originally Written in C Language but compatible with C++ and run Natively. The website of Libsdl is https://libsdl.org. It is free to use. Source: over 1 year ago
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What are some alternatives?

When comparing ShaderMap and SDL, you can also consider the following products

Substance Designer - Substance Designer is a node-based non-destructive application for material authoring.

Rev.com - Transcriptions, captions, and subtitles that are affordable, fast, and high-quality.

Material Maker - Cross-platform, procedural texture generation tool.

One Hour Translation - Professional translation services for 75 languages on a 24/7 basis.

PixPlant - A complete solution for repeating textures and 3D maps. Save a lot of texturing time with PixPlant!

Lilt - A Twitter text adventure