This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Slidesgo. While we know about 201 links to Unity, we've tracked only 12 mentions of Slidesgo. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
My student teacher hooked me onto Slides Go, and it's been a godsend! Your free account gives you 10 slide decks a month. Source: 12 months ago
I make my own but take inspiration from https://slidesgo.com/ and the beamer latex template. I try not to clutter so it's mostly white background with a distinguishable headline and some info an pictures. I also just try to add a footnote with the page number and topic of the presentation. I only use distinctive slides to switch topics and such. Source: about 1 year ago
Https://slidesgo.com/ has loads of free templates that you can use. Source: about 1 year ago
Thanks! I usually find a theme template from https://slidesgo.com because if it looks pretty i’m more motivated 😅. Source: over 1 year ago
Use google slides( much better then power point) and then use Slidego for various free themes. Source: almost 2 years ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 3 days ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 6 days ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 12 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
SlideModel.com - Create attractive presentations with our professional PowerPoint templates, slide designs, and themes. Use our PPT templates and slide designs to give unique appearance to your presentation.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
SlideTeam - Transform rough sketches, notes into professional PowerPoint presentations.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Slides Carnival - Free quality presentation templates for Google Slides
Godot Engine - Feature-packed 2D and 3D open source game engine.