Based on our record, Stripe seems to be a lot more popular than Spirit. While we know about 246 links to Stripe, we've tracked only 3 mentions of Spirit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
For animating illustrations, highly recommend Jitter: https://jitter.video/ (you export a Figma design to their tool, set a few keyframes, and export a video/Lottiefile--super easy). LottieFiles, LottieLabs, and Spirit are other options. Source: 7 months ago
A few of them: Https://rive.app/ Https://spiritapp.io/ Https://www.svgator.com/. Source: over 2 years ago
I'm glad you asked. The image is in svg format and I have used Greensock to animate the layers. But you can chuck all of that and use a tool like https://spiritapp.io or After Effects for svg animations. Source: about 3 years ago
Many payment gateways, such as Stripe, Paypal, have made this easier to collect payments. All you need to do is integrate their API into your application, and they handle the rest—securely collecting payments, ensuring compliance, and more. - Source: dev.to / 7 days ago
Create an account over at https://stripe.com/. - Source: dev.to / 23 days ago
In the last update, I got subscriptions working, and integrated with Stripe. I'm using the Pay gem to manage the subscriptions, as it provides a lot of built-in functionality, and the Stripe Ruby Client for other API calls not supported with the Pay gem. - Source: dev.to / about 1 month ago
An account with Stripe (create one at Stripe's website). - Source: dev.to / about 2 months ago
Before you can start accepting payments with Stripe Checkout, you need to create a Stripe account. Visit the Stripe website and sign up for an account. Once you have created an account, you will receive an API key that you will use to authenticate your requests to the Stripe API. - Source: dev.to / 2 months ago
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