Based on our record, OpenEmu should be more popular than SwiftUI. It has been mentiond 91 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
As an iOS engineer, you've likely encountered SwiftUI and UIkit, two popular tools for building iOS user interfaces. SwiftUI is the new cool kid on the block, providing a clean way to build iOS screens, while UIkit is the older and more traditional way to build screens for iOS. SwiftUI uses a declarative style where you describe how the UI should look, similar to Jetpack Compose in Android. UIkit, on the other... - Source: dev.to / 5 months ago
Struct ContentView: View { @State private var text: String = " **SwiftUI** helps you build great-looking apps across all _Apple_ platforms with the power of Swift — and surprisingly little code. You can bring even better experiences to everyone, on any Apple device, using just one set of tools and APIs.[SwiftUI](https://developer.apple.com/xcode/swiftui/)" // declare variable as LocalizeStringKey instead ... - Source: dev.to / 9 months ago
It took me a bunch of iterations to figure out the value prop, but hmm...it's actually pretty good. I can see all the SwiftUI[0] inspiration in how to make compositions, instead of relying on CSS only. Recently there was Rux[1] which is JSX in Rails, but that is really only dealing with ergonomics oh having Components in a nice DSL. Then there is actual deployment story. I recently made a DRF + Next App, and I... - Source: Hacker News / over 1 year ago
SwiftUI is an entirely different way of writing macOS and iOS software. I would start by watching the WWDC videos like this one and reading Apple's documentation. Source: over 1 year ago
I know there’s a bit of technical jargon here, but this is straight from Apple and will explain it better than I can here: https://developer.apple.com/xcode/swiftui/. Source: over 1 year ago
Tangentially related: if anybody is looking for a good way to organize a library of retro emulators and games on their MacOS laptops/desktop computers then I recommend OpenEmu. It is designed from the ground up to look and feel like a Mac app. https://openemu.org/. - Source: Hacker News / 3 months ago
The Pocket is a great device, highly recommended, get the Dock if you want to buy one. While waiting, I recommend using https://openemu.org/ on your Mac to run "roms", which are files that represent old games. To get the ROMs, google for "tubrografx roms archive.org". Then for a controller on a Mac, you can use a PS4/PS5 or Xbox (One/Series), if you have one lying around. That said, I recommend buying an SN30 Pro. Source: about 1 year ago
Huh? Try http://openemu.org/ and download the experimental version (with arcade support). Source: about 1 year ago
Yeah should be pretty easy if you have the ISO or a disc copy, OpenEmu should do it without issue - https://openemu.org. Source: about 1 year ago
Hey there, for an emulation beginner and macOS user, and as an easy workaround, I'd recommend you use OpenEmu . It's a frontend for multiple Nintendo/Sega/Retro console emulators at once (Nintendo handhelds up to DS, and consoles up to Gamecube), and works completely out of the box with controller support. Best of luck! Source: about 1 year ago
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