I started an on-line python course that used Pycharm as its basis. I had previously used Thonny to look at code for various programs. I found Pycharm to be over-featured for a beginner like me. Thonny seems much more on my level so I am continuing the course using it instead. And successfully I might add.
I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.
Based on our record, Thonny seems to be a lot more popular than raylib. While we know about 108 links to Thonny, we've tracked only 6 mentions of raylib. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Install Thonny and run it. Then go to Tools -> Options, to configure the ESP32C3 device in Thonny to match the settings shown in the screenshot below. - Source: dev.to / 5 months ago
The recommended way to programm MicroPython on the Raspberry Pico is to use the Thonny IDE. Accessing the Badger with reveals the following file structure:. - Source: dev.to / 6 months ago
Personally, I like to debug and step through code to see where I went wrong so I'm going to paste the code into my Thonny IDE. I like Thonny for small code challenges like this because it doesn't require setting up a whole project just to run and step through code. - Source: dev.to / 6 months ago
Thonny is designed speciffically for that purpose https://thonny.org . For beginners the main advantage is the easier install and maintainance, and the less intimidating/cluttered environment. IMHO it makes some decent tradeoffs, and it is an onramp for students evolving to VSCode or PyCharm when they feel ready. - Source: Hacker News / 7 months ago
I use the serial console with a tool like Thonny to debug KMK/CircuitPython code on my device. Running something like import main; main.keyboard.go() usually prints a useful error message. Source: 12 months ago
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 1 year ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 1 year ago
I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 2 years ago
Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 3 years ago
The easiest option is C# and Unity, even though I think at some point (if you want to experience real programming) you'd better off using a framework. Source: about 3 years ago
PyCharm - Python & Django IDE with intelligent code completion, on-the-fly error checking, quick-fixes, and much more...
SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.
IDLE - Default IDE which come installed with the Python programming language.
Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
Spyder - The Scientific Python Development Environment
SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...