In most virtual worlds, whether on a 2D screen or 3D headset, the platform provides the means, but most of the userbase provides the "content". I am no stranger to 3D virtual. I was on the very first one called Cybertown back in 1999, and have accounts in Second Life and Sansar. To be honest, I had tried IMVU over a decade ago, but it seemed marketed to teens and the younger generation. But it is now 2022, and IMVU has made great strides in graphic quality, creator tools (IMVU Studio), and even V-COIN, the first cryptocurrency approved by the SEC for use in virtual worlds and convertable to real life currency. The bottom line though is the quality of the content, but especially that of the IMVU "avatars", which I have to say "still" greatly surpass most of the avatar looks available in standard 3D VR headset platforms. The content available for objects, rooms, and outfits, poses, movements, audio and even shadow/shade rendering is leaps and bounds better than it was many years ago, and much more is available in the IMVU Store for purchase. IMVU is now a subsidiary company of "Together Labs", has procured 35 million dollars in venture funding, and was ranked a few years ago as the Best Virtual World Game for Realistic Graphics for 2020 by Lifewire, a prominent tech site. I choose to use IMVU as a platform because it is a very good quality one, both technically and socially, and have developed ways of marketing and streaming music and video to and from online broadcasting sites in conjunction with this platform.
Based on our record, Traverse.link seems to be a lot more popular than IMVU. While we know about 19 links to Traverse.link, we've tracked only 1 mention of IMVU. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
A very practical background ;) I read tons about it ever since I started learning Mandarin 5 years ago. Eventually I turned the method that worked for me into an app (https://traverse.link/). Source: about 1 year ago
I agree that spaced repetition is an effective method for studying, particularly when preparing for exams like the MCAT. Going through the r/MCAT subreddit is an excellent idea, as you can discover strategies that have worked for others and adapt them to your personal learning style. Additionally, I'd like to share an app I developed called Traverse, which combines mind mapping, note-taking, and flashcards in one... Source: about 1 year ago
Visually map them out, and then test yourself on each step using map occlusion cards (you can use sw like traverse to create those). Source: about 1 year ago
If you're interested in a more visual approach you can try https://traverse.link/ - it's an app I created which has spaced repetition, but really its goal is to cover the whole learning process, so it also has mind mapping and note-taking so you get a big picture view of what you're learning, why reinforcing bottom-up with spaced repetition. - Source: Hacker News / about 1 year ago
It seems like you have a solid study plan in place, using a combination of different resources and techniques. Since you mentioned that you find mind maps helpful, you might find an app called Traverse useful. It combines mind mapping, note-taking, and flashcards, allowing you to build a top-down big picture understanding of the material and then use active recall and spaced repetition flashcards to memorize the... Source: about 1 year ago
Games I don't know enough about that can be played in a browser that DON'T have forums or forum-like features: MovieStarPlanet2 (made by the same company as MSP1, so expect it to be just as pay to win and unsafe as the first game) Games I don't know enough about that don't have forums (as far as I'm aware) that you have to download: Habbo Hotel IMVU Hotel Hideaway The Sims 4 (it's free and lets you dress up... Source: about 1 year ago
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