They charge you $10 per single, per year to keep it uploaded and 50 for an album (30 for the first year), so lets say you have 2 albums and 5 singles up, that's $110 for the first year and $150 every year after that, compared to distrokids $20 and unlimited uploads. And if you want to retrieve your files, they charge you a support fee. Distrokid is a flat rate of $20 per year and let's you upload as much as you want, and has a vault where they store all your album covers, audio files and metadata and any other extra details and they let you get them for free
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than TuneCore. While we know about 199 links to Unity, we've tracked only 1 mention of TuneCore. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Tunecore ($9.99/year per single and $29.99/year per album). Source: almost 3 years ago
Game engines are the backbone of game development. They help facilitate and define how your creative visions will be implemented. Some of the best game engine out there are Unity3D, Unreal, and Godot. All of which comes set of features, extensive documentation, and a vibrant community. Spent more time to test the various engines available so as to determine the most appropriate one depending on the on the persons... - Source: dev.to / 5 days ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / about 1 month ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 7 months ago
DistroKid - Unlimited uploads to iTunes and more. Keep 80-100% of your royalties.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Ditto Music - Release your music online, set up a record label and keep 100% of royalties
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
LANDR - LANDR is online music software for creators: music mastering, digital music distribution, free sample packs, collaboration tools, music promotion, and more. Try it free.
Godot Engine - Feature-packed 2D and 3D open source game engine.